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I am trying to make an airport for Prepar3D version 3.1
I have only one issue which is that the wheels of the airbus x is partially sunk into the ground poly.
This works fine for FSX, FSXSE and older P3D.
I use a layer of 2 in model converter x and use the P3Dv3 SDK.
Could someone please lend me a hand here with some information?
I don't understand why it is doing this.
If I compile it as a FSX bgl file in mdcx ground wizard it works, but then it is not a true P3Dv3 scenery.
I have only one issue which is that the wheels of the airbus x is partially sunk into the ground poly.
This works fine for FSX, FSXSE and older P3D.
I use a layer of 2 in model converter x and use the P3Dv3 SDK.
Could someone please lend me a hand here with some information?
I don't understand why it is doing this.
If I compile it as a FSX bgl file in mdcx ground wizard it works, but then it is not a true P3Dv3 scenery.
