- Messages
- 34,546
- Country

Hi,
Which FSX version are you using? Before SP2 there was a bug that made all FS2004 non-textured polygons black. So that could be the issue you are seeing.
The GUID and friendly name are new for FSX, for FS2004 that information is not included in the MDL file itself. That is why you can not set it. So nothing wrong with that
.
I guess Jon can best answer that one, but as the BGL file contains no friendly name I think that is how Jon decided to name them. From the BGL file there is no way to know the MDL filename anymore.
1. The boxes appear as black although they are red in gmax. I am using FS2004-Gmax and there were no SF2004 export options to select colour or material for export so I assume they are automatic and the export options are only in FSX-Gmax. Any idea why they come out black (I've exported the .mdl, edited elevation planes, BGLC9'd a new .mdl, imported to my FS2004lib and compiled it, all twice, no change). Similar thing with no options for setting GUID and Friendly name, is that right?
Which FSX version are you using? Before SP2 there was a bug that made all FS2004 non-textured polygons black. So that could be the issue you are seeing.
The GUID and friendly name are new for FSX, for FS2004 that information is not included in the MDL file itself. That is why you can not set it. So nothing wrong with that
2. When I attach my library FS2004lib.bgl to ADE the contents (only the PAPI_04_064) shows as FS2004lib.bgl_001 not PAPI_04_064. Is that what I should expect? It places and shows ok.
I guess Jon can best answer that one, but as the BGL file contains no friendly name I think that is how Jon decided to name them. From the BGL file there is no way to know the MDL filename anymore.




