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I am new and un-experienced with photoreal scenery design. I make my first trials and errors. I want to learn how can I optimize the images for simworld.
1. What is the optimal zoom level? Since I cant get a better image between Zoom 17 and 18, when I render the tiles it can still render for Zoom 18 which makes a huge file.
2. How can I optimize the file sizes? Altough I am using compression level at 85 I still get huge file sizes with zoom 17.
3. What is the optimal scale? What is the optimal way for splitting the backgroung map into smaller images of relatively large area?
4. how can I optimize the file sizes in total with reasonal and night variations?
5. And of course I what to consider in-sim performance for better detail but without effecting the fps and without blurries.
Best Regards.-
Ahmet M.
1. What is the optimal zoom level? Since I cant get a better image between Zoom 17 and 18, when I render the tiles it can still render for Zoom 18 which makes a huge file.
2. How can I optimize the file sizes? Altough I am using compression level at 85 I still get huge file sizes with zoom 17.
3. What is the optimal scale? What is the optimal way for splitting the backgroung map into smaller images of relatively large area?
4. how can I optimize the file sizes in total with reasonal and night variations?
5. And of course I what to consider in-sim performance for better detail but without effecting the fps and without blurries.
Best Regards.-
Ahmet M.
