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Hi all,
I notice that all the default aircraft don't have a pilot / copilot figure as part of the model, but that they seem to be a separate simobject attached at runtime, and is changeable in the sim. Does anyone know how these are attached to an aircraft? Is there an attachpoint defined in the model source somewhere? I can't find anything in the sdk docs. There may be a clue in the sample DA62 model, but as that's a Max file and I'm working in Blender, I can't open it.
I notice that all the default aircraft don't have a pilot / copilot figure as part of the model, but that they seem to be a separate simobject attached at runtime, and is changeable in the sim. Does anyone know how these are attached to an aircraft? Is there an attachpoint defined in the model source somewhere? I can't find anything in the sdk docs. There may be a clue in the sample DA62 model, but as that's a Max file and I'm working in Blender, I can't open it.





