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I hail from the FS9, FSX & P3D era. I've barely scratched the surface with MSFS 2020 development. I'm an experienced GIS practitioner who uses Shapefiles all the time.
I've seen MSFS 2020 freeware addons which place the same object thousand of times across entire countries/regions, such as mamu82's Default Wind Turbine replacement. In a similar vein I have a single object I'd like to use to populate an entire country. I've done this successfully in the previous sims using shp2vec, with GRS coordinates (Lat/Long with reference to WGS84 ellipsoid and geoid, IIRC). Shapefiles are no longer a requirement for MSFS 2020, but according to the SDK Documentation they can still be used. I have some questions I need help with please...
Andy
I've seen MSFS 2020 freeware addons which place the same object thousand of times across entire countries/regions, such as mamu82's Default Wind Turbine replacement. In a similar vein I have a single object I'd like to use to populate an entire country. I've done this successfully in the previous sims using shp2vec, with GRS coordinates (Lat/Long with reference to WGS84 ellipsoid and geoid, IIRC). Shapefiles are no longer a requirement for MSFS 2020, but according to the SDK Documentation they can still be used. I have some questions I need help with please...
- How does one process an entire country/region at once (it was no problem shp2vec!), if what I've read about a limiting size/range (20 miles?) being designed into the SDK is correct?
- What EPSG is used for vector objects in the SDK?
- How are object rotations defined (not something I ever dealt with my object in the previous sim, as I simply had them all facing the same direction)
- Is any of the above documented somewhere?
Andy

