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Please get me going.

  • Thread starter Thread starter george7378
  • Start date Start date
Thanks very much lionheart,

I was wondering - what other ways are there to smooth. Meshsmooth deforms my new fuselage too much.

Thanks!

Polygon sub-mode; select polys, use the Smoothing Groups (or click on Autosmooth)...

BTW, when using Create polygons, rightclick on the 2d Snap icon on the bottom toolbar, make sure Vertex is selected, then click on the X in the upper-right corner to close the sub-menu. Now click on the 2d Snap button to turn on the 2d Snap mode.

When you have your cursor "on" a vertex, the cursor will change to an enlarged, hollow + symbol to let you know that if you leftclick, the the new polygon will be auto-welded to the existing vertices as you work your way around the mesh's open face... :teacher:
 
Ok, thankyou very much for that information! I will try to apply all the methods I have been taught, and make a decent looking plane!
 
Also, how can I round the end of the wing? Thanks.

Never mind - it's done!
 
Last edited by a moderator:
Polygon sub-mode; select polys, use the Smoothing Groups (or click on Autosmooth)...

BTW, when using Create polygons, rightclick on the 2d Snap icon on the bottom toolbar, make sure Vertex is selected, then click on the X in the upper-right corner to close the sub-menu. Now click on the 2d Snap button to turn on the 2d Snap mode.

When you have your cursor "on" a vertex, the cursor will change to an enlarged, hollow + symbol to let you know that if you leftclick, the the new polygon will be auto-welded to the existing vertices as you work your way around the mesh's open face... :teacher:


Thanks for that Bill!

I didnt know that.




Bill
 
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