Arno, I'm placing this thread in MCX subforum because the subforum for CAT is long archived. In one of my airport projects I'm trying to animate some of the scenery objects. Because I'm new to this I created a test object in the shape of a house and gave each side a different material color to make the rotation easy to see. The object rotates around the Z axis. The first jpg image is a screen print from FS9. The object on the left is has not been processed through CAT and as it should, using tick18 animation, rotates continuously. The object on the right has been processed through CAT with the animation condition set to NAV 1, frequency of 108.00. In the Cessna the NAV 1 frequency is set to 108.00. No other conditions are active. The object dosn't move. In the second picture I've reloaded the object model file as it was processed through MCX as a FS9 scenery object. In the third picture I've reloaded the object after processing through CAT. In MCX the object not processed by CAT the tick18 animation is present. In MCX the object processed by CAT has no animation present. Can you help me figure out what I am doing wrong? The zip file contains all the relevant model files except the Blender file. Let me know if you would like to have it also.
Ed
Ed

