• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

FSX Please, Test my airport!

Messages
25
Country
spain
Hi! I think I've nearly finished my LEVC project, just want to be sure that it works OK.

BTW I haven't found any section where I can upload my bgl's and let the people test, so if this isn't te right place to post it, please let me know.

So, could any of the pro's test this airport and give me some guidelines on what I have to correct or whatever???

Give it a try everyone!

Thanks
 

Attachments

Just a quick one.

You have taxiway H4 marked as closed, but AI will still use it. To ensure that AI do not use it, isolate the segment and overlap the end nodes with those on B and A5.

Similarly, the blank taxiway to the SE. In this case it is worse since there is no hold-short node.
 
ok! I've corrected H4.
But why do you say the SE one is more difficult, i've just done the same for it (isolate and overlap).
Is that correct?
 
He didn't say more difficult, he said worse. He means that if it is left intact and AI use that taxiway, there will be major problems at the runway. So breaking it (as you did) is the correct solution.

Hope this helps,
 
I've found that AI aircraft don't work well.

When there's several planes waiting to take off, the first one will take off normally, but the second one can be all his life :eek: waiting at the runway start, it seems he gets clearance, but for some reason doesn't take off!!!

Help!

Thanks!
 
Back
Top