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Hi folks!
Don't know if this is the right sub-forum for my question, but here it is:
On the forums I've read a few threads about creating islands by using a "polygon hole"; from what I understand this means, that you basically have a big water area where the islands are "holes" in this water area.
Some users described the procedure for SBuilder X or FSX KML (wasn't always clear which tool they described), however, this tool has the option to make a polygon and define it as "hole to a specific water polygon".
My question: is this a feature of the tool itself? I mean, is there a way to make a polygon hole without these tools? Does shp2vec recognize a polygon type "polygon hole" or how can I tell shp2vec that a specific polygon should be a hole to another polygon (and how does shp2vec know to which polygon the current one should be a hole)?
Thanks in advance,
Bernd
Don't know if this is the right sub-forum for my question, but here it is:
On the forums I've read a few threads about creating islands by using a "polygon hole"; from what I understand this means, that you basically have a big water area where the islands are "holes" in this water area.
Some users described the procedure for SBuilder X or FSX KML (wasn't always clear which tool they described), however, this tool has the option to make a polygon and define it as "hole to a specific water polygon".
My question: is this a feature of the tool itself? I mean, is there a way to make a polygon hole without these tools? Does shp2vec recognize a polygon type "polygon hole" or how can I tell shp2vec that a specific polygon should be a hole to another polygon (and how does shp2vec know to which polygon the current one should be a hole)?
Thanks in advance,
Bernd

