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Hi all,
I am currently designing a Manchester EGCC retro scenery i.e back in 1995.
I'm using ADE/Sketchup/MCX/Instant Scenery 3
I'm placing it over the UK VFR Photo scenery. I purchased Instant Scenery 3 not only to place my models but create polygons with ease, to my horror afterwards I read on a thread here that FSX prioritises Photo Scenery over anything
Flight1 neglected to mention that in the readme, can't think why 
Is there a cheat to fool FSX to display polys over photo scenery? The UK Photo scenery shows Runway 2 in development and I want to cover that with a polygon to represent EGCC in 1995 (before R2).
Not sure if I'm allowed to ask this here but also one of my custom models I made in sketchup then placed with Instant Scenery 3 display in FSX but then when I change the scale or heading it disappears, anyone know why?
I noticed when using the MCX placer also this particular model doesn't show up at all in FSX. It has transparent textures could that be a reason? It converts to MDL and BGL normally with no issues.
Arno, a quick note to say thank you for all the work you put in on all your programs to make this possible, especially MCX it's so user friendly!
Thank you in advance
Mike.
I am currently designing a Manchester EGCC retro scenery i.e back in 1995.
I'm using ADE/Sketchup/MCX/Instant Scenery 3
I'm placing it over the UK VFR Photo scenery. I purchased Instant Scenery 3 not only to place my models but create polygons with ease, to my horror afterwards I read on a thread here that FSX prioritises Photo Scenery over anything

Is there a cheat to fool FSX to display polys over photo scenery? The UK Photo scenery shows Runway 2 in development and I want to cover that with a polygon to represent EGCC in 1995 (before R2).
Not sure if I'm allowed to ask this here but also one of my custom models I made in sketchup then placed with Instant Scenery 3 display in FSX but then when I change the scale or heading it disappears, anyone know why?
I noticed when using the MCX placer also this particular model doesn't show up at all in FSX. It has transparent textures could that be a reason? It converts to MDL and BGL normally with no issues.
Arno, a quick note to say thank you for all the work you put in on all your programs to make this possible, especially MCX it's so user friendly!

Thank you in advance
Mike.
