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FSX Polygons around my airport

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unitedkingdom
Hi all,

I am currently designing a Manchester EGCC retro scenery i.e back in 1995.

I'm using ADE/Sketchup/MCX/Instant Scenery 3

I'm placing it over the UK VFR Photo scenery. I purchased Instant Scenery 3 not only to place my models but create polygons with ease, to my horror afterwards I read on a thread here that FSX prioritises Photo Scenery over anything :( Flight1 neglected to mention that in the readme, can't think why :banghead:

Is there a cheat to fool FSX to display polys over photo scenery? The UK Photo scenery shows Runway 2 in development and I want to cover that with a polygon to represent EGCC in 1995 (before R2).

Not sure if I'm allowed to ask this here but also one of my custom models I made in sketchup then placed with Instant Scenery 3 display in FSX but then when I change the scale or heading it disappears, anyone know why?

I noticed when using the MCX placer also this particular model doesn't show up at all in FSX. It has transparent textures could that be a reason? It converts to MDL and BGL normally with no issues.

Arno, a quick note to say thank you for all the work you put in on all your programs to make this possible, especially MCX it's so user friendly! :wave:

Thank you in advance

Mike.
 
Hi Mike,

I'm not aware that FSX prioritizes Photo Scenery over any other type.

Seems to me that if you have applied some ground polys using ADE and have placed that scenery above the UK VFR scenery (i.e. above it in the FSX scenery library) it should come out on top.

You may be adding these polys to the Add On scenery folder. Just make sure Add On is listed above UK VFR.

Regarding the other issues: I have found that using several tools to make/modify can be confusing. I have never used Instant Scenery 3 or MCX (although since Arno developed, it must be good and I ned to try it.):D

From what it sound like you are doing, I think ADE will work for the whole thing. It takes a bit to set up…and Arno's scenery object library compiler…but it is an easy and accurate way of placing and scaling scenery.

Hope that helps.

Update: just took a look at MCX! How have I lived with out it. Too cool.
 
Thanks for the quick reply, Polygon creation with ADE does override the photo scenery but I need to customize the texture and not just use the default Concrete, Grass etc. Even the default terrain textures like all the fields and city textures would do but I don't think you can select that with ADE??

I create lots of models using the Sketchup/MCX method and use Instant Scenery 3 to place them, just seems this particular one is acting strange and I can't put my finger on the problem of why it disappears when I change the heading or scale.

Thanks
 
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