I have an FSDS animated part with a tilted axis (all 3 axis are not at 0).
Assign a parent poly make it hiearchical then link the part to it.
Part moves so I use FSDS Reset Part Rotation.
Part returns to its original position, but still linked to the hierarchical poly, and eveything is now 0,0,0.
Save the file, then pull the FSDS file (.fsc) into MCX.
The part moves!
It rotates.
So as a test I removed ALL the keyframes and repeated the above.
Part still moves.
So as a test I removed the heirarchy node, so all I have now is a single part, no animations, nothing at all.
Part still moves.
Final test I reset the parts axis to 0,0,0
Part doesn't move.
Any ideas?
Cheers
Assign a parent poly make it hiearchical then link the part to it.
Part moves so I use FSDS Reset Part Rotation.
Part returns to its original position, but still linked to the hierarchical poly, and eveything is now 0,0,0.
Save the file, then pull the FSDS file (.fsc) into MCX.
The part moves!
It rotates.
So as a test I removed ALL the keyframes and repeated the above.
Part still moves.
So as a test I removed the heirarchy node, so all I have now is a single part, no animations, nothing at all.
Part still moves.
Final test I reset the parts axis to 0,0,0
Part doesn't move.
Any ideas?
Cheers


