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problem with my mission

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4
Country
china
Hi,everybody!

im sorry for my english。
The following from Google Translate, I would like to edit a standard five-sided mission, on the screen to display other information such as speed warning, and the cumulative number of times, I found FSX comes with flour bomb, and I hope to get andit displayed on the screen the Fluor Bomb 20 of the dialog box, then what should I do, I have analyzed over xml, but still can not be completed, hoping to get help.

THANKS!!
 
Hi,

one post at a time would be sufficient, no need to send out private mails too. ;)

First use one of the default mission samples, for example the flour bomb mission. You can open it in the nice Mission Editor if you like to see it like a flow chart.
It takes some practice to understand how the XML works.
The main principle is rather easy: a proximity trigger linked to an area triggers actions, usually there's also a timer trigger to start the first actions in a mission (welcome message,...).

Would be good if you could find another way of translating your questions, it's a lot of guess-work to figure what the original meaning was. :D
 
Thank you for reminding me, I will remember.:)

I want get a Dialog box just like the picture below and I want use this Dialog box to display "Speedwaring" when the speed of the aircraft more than 100 knots. I'm trying to use "Speedwaring" replacement "Flour Bomb" but I failed.
I hope the final function is the Dialog box will display "Speedwaring 1","Speedwaring 2","Speedwaring 3"and so on.

I once again for my poor English feel sorry, and thank you very much for your kind help.:)

Hoping to get help.:)

http://hi.baidu.com/%D3%B0%D7%D3xkw/album/item/796270d48d1001e95c2e10b9b80e7bec55e797b5.html#
796270d48d1001e95c2e10b9b80e7bec55e797b5.html
 
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The flour bomb "info box" is only for dropable objects. You can't use it for anything else.
In you case I guess you want to warn the user not to exceed 100 knots. You can either use a simple dialog action for this or, if you want something like a ticket, use a menu trigger. Give the menu a title like "Speed warning 1" and enter 1 item: "ok". The user needs to press ok to proceed.
Use a property trigger to see if the user exceeds 100 knots, then call (=activate) the menu trigger. I'd suggest using a timer trigger afterwards to give the user some 30 seconds until he gets another potential warning. When that timer is at 0 it activates the next property trigger that fires at 100 knots and activates the menu 2 and so on.
 
Hi,Horst18519,thank you for your kind help,the information you gave me a lot of help.:)
I mean, I need a information box like the “Flour Bomb”box to display “Speedwaring”,and the first time the airspeed of aircraft more than 100 knots,the box will display “Speedwaring 1”,and the second time the airspeed of aircraft more than 100 knots,the box will display “Speedwaring 2”,the 3rd time display "Speedwaring 3",and so on.
In the process of flight, I want to know how many times I get "Speedwaring","Highly warning"and"Heading warning
",and I hope with this task to training my standard the five edge flight,this is all my idea.

Now,I don't know how to get a information box,so what should I do?:confused:

Said something else, for this thing, I picked up my English textbooks again, aha.:D
 
Definitely better than using the google translator! :)

I really think you should use the menu trigger. It is easy to use.
Forget that flour bomb text box, you can't use that.

The logic you will need for your mission is rather difficult as you will need several menu triggers for each warning and several counter triggers as well.

To make things a bit easier you should use the dialog action instead of a text box. Create a sound file for each warning "speed warning 1",...

Now comes the difficult part: the result information at the end of the mission:
create 4 (!) counter triggers. Each time you get a warning the counters have to get triggered. The first trigger fires at 0, the 2nd at 1, the 3rd at 2 and the 4th at 3.
Then you only need to use a logic that nay "fires" (activates) the right counter so you get the correct information like "you violated the speed limit 3 times".

This is pretty difficult stuff for the beginning, so just try the dialog actions first and then proceed to more difficult things like the menu or counter triggers.
 
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