• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Problem with shore-line in SbuilderX

Messages
8
Country
sweden
Hi.

I have a problem with shore-lines that not show up in FSX. I´ve made a new coast and shore in SbuilderX using Hydro defaul perennial for the poly and Ocean Urban Perennial ([texture 5] in terrain.cfg) for the line. I get the coast-poly but not the shoreline in FSX using the default terrain.cfg.
If I use Richard Ludowise and Luis Féliz-Tirados mod. terrain.cfg the shore-line shows up.

What shall I do to make the shore-lines show up when using the default terrain.cfg?

Best regards

Hasse.
 
Hello:

For info on what's involved in working with custom vector content "Lines", search FSDeveloper and/or AVSIM Scenery forums. :idea:

...And see:

http://www.fsdeveloper.com/forum/showthread.php?t=23197&highlight=shores


...Also, see this excellent and authoritative tutorial by Luis Feliz-Tirado "Fun With Lines" :

http://forums1.avsim.net/index.php?autocom=tutorials&article=14


NOTE: Use of such an existing custom custom vector content "Line" (which has objects / meta-objects referenced by a particular GUID) in a scenery distributed outside one's own FS computer requires end users to also utilize the Richard Ludowise / Luis Féliz-Tirado modified FSX Terrain.Cfg in their FSX installation folder.


FYI: Use of an entirely new custom custom vector content "Line" in a scenery distributed outside one's own FS computer would require the end user to utilize the Richard Ludowise / Luis Féliz-Tirado modified FSX Terrain.Cfg. with properly implemented additions of other entries with correctly adjusted object counts etc..



CAVEAT: Modifying FSX Terrain.Cfg requires careful precision, so one must meticulously double and triple check one's modifications to a distributed Terrain.Cfg.

For most users without a professionally written software routine to automate the modification of FSX Terrain.Cfg, it is so easy to lose track of ones work and make a mistake, that it may be best to simply utilize the Richard Ludowise / Luis Féliz-Tirado modified FSX Terrain.Cfg without further added content entries.



PS: I just discovered that the link to Luis Feliz-Tirado's tutorial "Fun With Lines: is dead and that tutorial is missing from the AVSIM Tutorial System; I will update my links here at FSDeveloper when I receive a reply from Luis in the AVSIM Scenery Design Forum ASAP. :banghead:

http://forum.avsim.net/topic/353449-fun-with-lines-tutorial-missing/


UPDATED 06-25-2014:

NOTE: A ZIP archive of that entire "Fun With Lines" Tutorial by Luis Feliz-Tirado is attached in this linked thread: :pushpin:


http://www.fsdeveloper.com/forum/attachment.php?attachmentid=13470&d=1354893077


Hope this helps ! :)

GaryGB
 
Last edited:
If you look at the original terrain.cfg file for FSX, the [Texture.5]:

Code:
// Ocean Shorelines - Perennial - ocean / urban / perennial
[Texture.5]
Name=Shorelines_Ocean_Urban_Perennial
Color=FFC0C000
LegacyId=1029
Textures=o_tanrock_ls.bmp,o_tanrock_ls_hw.bmp,o_tanrock_ls.bmp,o_tanrock_ls.bmp,o_tanrock_ls.bmp
Layout=3_PLUS_4
Size=4
Effect=lakewavecontroller
LandClassRemapType=natural
ExcludeAutogen=Yes
RenderToTexture=Yes
RenderPriority=90000
Water=No

Note there is no GUID, hence the line won't display in FSX. The Aces made room for the type of line, but made no provision to display it. In the modifiied terrain.cfg:

Code:
// Ocean Shorelines - Perennial - ocean / urban / perennial
[Texture.5]
Name=Shorelines_Ocean_Urban_Perennial
guid={3BBA72D4-03DE-443c-951E-C76883EDA7E4}
Color=FFC0C000
LegacyId=1029
Textures=o_tanrock_ls.bmp,o_tanrock_ls_hw.bmp,o_tanrock_ls.bmp,o_tanrock_ls.bmp,o_tanrock_ls.bmp
Layout=3_PLUS_4
StripWidthMeters=60
Size=4
Effect=lakewavecontroller
LandClassRemapType=natural
ExcludeAutogen=Yes
RenderToTexture=Yes
RenderPriority=90000
Water=No

A guid is provided, as is some more info, so the line will properly show. Luis Féliz-Tirado added this to the file for just this reason.

When observing something in FSX or FS2004, a saved flight from within the sim will produce a .flt file. If you zip that file, and attach it to the post, others can can access that saved flight, and immediately go to the problem within the sim. It can save much time when tracking down someones problem. Just slew to the area using a default FSX airplane, and save the flight.

Dick
 
Last edited:
Back
Top