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There is a gyroscopic effect from the spinning prop too.
I'm not sure, but I believe this turns a pitch force into yaw force and vice versa.
I think a pitch up may actually yaw right...so what can you do ...three out of four forces prefer left.
It reminded me of some of the stories of early planes, WWI era, where the giant wood props acted as gyro's so moderately that they had to have tactical moves related to the direction of the gyro actions, like a right turn to dive, left turn to climb on some planes.
What I do not understand from previous posts is the statement, that the down moving blade has a different AOA than the up moving blade.
down blade, starboard-side in this case, has a higher AOA than the up-blade when aircraft has a positive AOA
That is an interesting topic. I just imagine a situation where your working AOA at the blades is something around 4 degrees. The maximum blade AOA is assumed at 12 degrees. If the aircraft AOA is 9 degrees then the down moving blades would come into a stall situation with a power lost on the right side of the blade disc. The result would be even a negative AOA on the left side of the disk causing a CCW momentum around the vertical axis. I know this sounds very theoretical, but is this a known issue in flight dynamics?
Regards
Mike
Bill, may be worth checking if the torque steer doesn't start to go in the right direction once the aircraft is moving down the runway/airborne. Seems to be a bug in FS that it initially goes the wrong way for reasons I haven't fathomed out. The Sea Fury I'm working on has a lot of torque, she can flip you on your back if you slam open the throttle at low speed which caused a few accidents in real life, some fatal. I've got that modelled in FS but she still pulls the wrong way for the first few seconds of ground run.
That principle was used in Lockheed P-38 and some models of Piper Seneca. Could be more, just a couple that crossed my mind instantly.![]()