• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
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Question about downloading the sdk

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germany
Hello everyone, I recently installed the game, turned on developer mode, and there (in the HELP menu) there is no "install sdk" button, only two options: 1) open local sdk documentation. 2) open online sdk documentation, when I click on the first option, nothing happens. In the upper right corner there is an inscription: "SDK updates", when I click, it gives a black window and it says: "Downloads release notes lists...." Is this a "sdk" for an update or what kind of glitch?


I bought the game on the Microsoft website. I downloaded the game via the xbox app.
 
Depending on your project, you may not need to download and install the SDK. It is mainly useful for the sample project files, as the online documentation is superior to the on-disk version. But you can create and edit scenery, aircraft, effects and some other things entirely from Dev Mode in the sim. The compilers live within the sim itself, so even when you use the external fspackagetool, it launches a minimized version of the sim to run the build and packaging process.

Perhaps someone else can guide you to finding the SDK installer download link.
 
Thanks for the reply. I tried to add an airplane, but it didn't work out, it didn't display in the aircraft hangar. So I thought I needed an SDK, which is the reason for the lack of an SDK. And I need to download a sample aircraft from the SDK to make my own aircraft based on it.
 
It would definitely help you to cross reference between a sample aircraft and your project, but the compiler can be pretty finicky about some things, so it could be a number of things causing the compile to fail. Useually your issue will be related to file structure of an XML coding issue.

I find that the best way to debug a a project that fails to build is to use the external fspackagetool, as mentioned above. This should show any issues in the console, a lot better than the in-sim one, which can show tons of different errors for other packages loaded. Which obviously can make looking through them a pain.

On how to get the SDK downloaded, see here:
 
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