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Hi, does anyone know of a step-by-step tutorial on how to make the moving rain effect complete with wiper sweep for P3D v4.5 cockpit glass? I have searched and found nothing conclusive. I also have the A2A utility but that is not very clear on how to use it either.
I am guessing that multiple glass model polys with different textures applied are controlled by visibility conditions but that's just a wild guess as I've found no evidence to support it.
I am currently converting my LDR Grumman Mallard for FSX to P3D v4.5 standards and having moving rain on the cockpit glass and working wipers would be the icing on the cake (I already had the moving wipers in the FSX version). I have several payware models with this effect in place but I have no clue how it's done.
Any help would be greatly appreciated.
I am guessing that multiple glass model polys with different textures applied are controlled by visibility conditions but that's just a wild guess as I've found no evidence to support it.
I am currently converting my LDR Grumman Mallard for FSX to P3D v4.5 standards and having moving rain on the cockpit glass and working wipers would be the icing on the cake (I already had the moving wipers in the FSX version). I have several payware models with this effect in place but I have no clue how it's done.
Any help would be greatly appreciated.