Can someone please tell me (in easy steps) how do I convert the bgl files from Ray Smiths FSX airport sceneries into bgl files that will work in P3D V5.2
Have been trying to follow the instructions at the beginning of the forum to no success.
Once I get to the compile step all I get is a list of error message's despite running the fault finder first and having no faults reported ?
I have been able to convert them to work in P3d v4.5 successfully, thanks to directions given here on the forum, but not into v 5.2.
Have been trying to follow the instructions at the beginning of the forum to no success.
Once I get to the compile step all I get is a list of error message's despite running the fault finder first and having no faults reported ?
I have been able to convert them to work in P3d v4.5 successfully, thanks to directions given here on the forum, but not into v 5.2.
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