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Hello, all.
I know that FSX uses separate files for airport, terrain, and others.
In my first project I discovered my basic .xml file was getting really full. I had thought it was best to keep everything in one or two files for simplicity sake. So, I had scenery objects and airports in the same file.
Now I am thinking it would be beneficial to use one file for airports, one file for scenery objects and one file for terrain (the cvx file generated out of FSX_KML) for each location. My project has six locations (airfields).
What is your advice on managing the data by splitting it up into separate files?
Thank you in advance,
Derrick
I know that FSX uses separate files for airport, terrain, and others.
In my first project I discovered my basic .xml file was getting really full. I had thought it was best to keep everything in one or two files for simplicity sake. So, I had scenery objects and airports in the same file.
Now I am thinking it would be beneficial to use one file for airports, one file for scenery objects and one file for terrain (the cvx file generated out of FSX_KML) for each location. My project has six locations (airfields).
What is your advice on managing the data by splitting it up into separate files?
Thank you in advance,
Derrick
