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I’ve created several towers and other structures that have red, non-blinking (anti collision?) lights on them, but the “brightness” is pathetic! They are only noticeable when you are directly next to them. I have tried different types of lights and various “brightness” but nothing seems to “emit” the light properly. I am using Blender, Photoshop and MSFS to make and implement them into my project. (I have made several hangars etc. successfully so I do understand the entire process).
The stock runway end lights, PAPI lights and some lights “in town” are noticeable from a long distance. This is what I would like to achieve but not sure how.
Has anyone successfully been able to do this? If so, how? Can I somehow deconstruct an existing object that uses a red light (i.e. Runway end lights or PAPI lights) and use whatever MSFS is using for my lights? Even an aircrafts nav lights would work!
Thanks,
TB2
The stock runway end lights, PAPI lights and some lights “in town” are noticeable from a long distance. This is what I would like to achieve but not sure how.
Has anyone successfully been able to do this? If so, how? Can I somehow deconstruct an existing object that uses a red light (i.e. Runway end lights or PAPI lights) and use whatever MSFS is using for my lights? Even an aircrafts nav lights would work!
Thanks,
TB2

