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Removing Animated Objects

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denmark
Hej there, i need a little bit of help, editing some local airports using the msfs sdk. I can easily remove buildings and add new ones, but the "Ecxlude all" option in the property menu does not work on objects like fuel trucks, shuttlebuses, and the fuelstations there are trown around on the aprons in places where they really should not be. It also goes for the airport beacon mast.
Any help is much appreciated, because i cant find any information on the subject, and is very much stucked in the proces :)
 
Following this as I cant seem to find out how to remove autogen vehicles, fuel stations, etc.
 
Following this as I cant seem to find out how to remove autogen vehicles, fuel stations, etc.
Hello AWreaper, welcome in the club. Seems nobody have a clue of "how to do" it, but i promise to post in this thread if i finnaly find a way ;O)
 
It's all described in this thread.

https://forums.flightsimulator.com/t/how-do-i-remove-ground-crew/267790/13

There are many details in the SDK in the Environment/Living World section and Services section.. but the real instructions are in the thread above.

The directory names are SUPER important... I spent 2 weeks trying to figure out why what I was doing wasn't working, until I noticed in the SDK the little detail of the _ in the LivingWorld_Config directory....

Here are the files I'm using for much reduced ambient traffic for a GA airport. It takes some adjusting to get right. I've got something like 135 parking spaces at the moment. You can drop these in your Packages\airportproject folder and edit as you see fit. Definitely check out the SDK and the LW_cfg.xml file example in the samples directory. The SDK has a section where it describes what NOT to do... illuminating :)

I'd love it to see what a decompiled D:\FS2020\Official\OneStore\asobo-services\AirportServices\Shared\Services.spb file looks like. I couldn't do it because I don't know where the propdefs are located...

P.S. I did not need the post 15

{
"path": "AirportServices/Shared/Pushback/SmallPushback.spb",
"size": 1926,
"date": 132422381697305372
}

trick to get rid of pushbacks. Whatever I did around pushbacks between the services file and LivingWorld_cfg file was enough to get rid of them.
 

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Hello FlyingsCool, It's working and no more exces objects floating around.
Thank You very much for Your kind input ;) If you also mannaged to get rid of the fuelstations, pls let me know.
 
I did. See my other post to you where you asked that question. You can't just delete fuel stations. You have to delete the whole taxiway network.
 
Hello! In the latest version 1.10.80 this ...._LWcfg.XML causes a CTD at all the big airports away from my scenery. I don't understand what ASOBO has changed
I cut off flying car traffic around the airport. This worked well in the past.
 
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