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Renaming Airport ICAO

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unitedstates
Hi everybody,

I am currently making edits to an airport with ADE. My problem is that the airport I am editing recently got a new ICAO code, in FSX, it is still the original ICAO code that the airport used to be.

I edited the airport in ADE to have the new ICAO. The problem is that in FSX, I end up with 2 airports: the original FSX airport with the original ICAO, and the new ADE edited airport with the new ICAO right on top of it.

Is there a way to exclude the original airport somehow? Is there a file where I can get rid of this original airport? Can I do an exclusion in ADE?:confused:

Any help would be great!

Ferrari
 
Basic answer - No - you cannot get rid of a default airport ICAO code.

The problem is that the file holding the default code may well hold 200 or 300 additional airports. If you delete that file, you lose all those airports. A single airport like PWAK or PTKK which has nothing anywhere around - maybe you can delete the default file - but there are very few airports in FS like that.

While the decompilers are getting better, they are still not foolproof enough to take apart a default file and allow us to remove a few lines / one airport - and compile the file without the specific airport.

What I've done in the past is this:

Open the default airport - change the ICAO code, make my edits and save and compile under the new name/ code. This is your revised / new airport.

Open the default airport - leave the default ICAO code but change the name to something like xxxx_Old. Remove every feature you can from the airport, runways, taxiways, nodes, parking, etc. Leave the airport completely empty. Save and compile.

What you end up with is an empty airport - just a location. And your 'new' airport.

Now, I only have done that procedure in FS2004 with AFCAD. It should work in FSX with ADE. You can remove any airport specific elements - runways, taxiways, etc - but watch out for the scenery objects - I don't know if you will have to remove those from the empty file or not.
 
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