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MSFS20 Rooftop swimming pool.

Severin

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ca-ontario
I was thinking of how to make a pool on a rooftop.I tried a polygon with water anotation but I couldn't move it vertically. Quick scan through the SDK doc didn't return any useful info yet. Maybe materials?
Has anyone accomplished water placement anywhere besides on ground? How did you do it?
 
The water shader (the one that creates waves..) is available on terrain only

I would go all 3d, using a cyan texture with roughness near zero and a rippled normal texture to fake the waves (maybe with an animation duplicating the water planes and moving them slightly up and down if your really need something like water)



(The other option is using terraforming to elevate terrain Near the rooftop , and hiding the creepy hill with the building, not really worth imho, a pool doesn't have big waves anyway)
 
The water shader (the one that creates waves..) is available on terrain only

I would go all 3d, using a cyan texture with roughness near zero and a rippled normal texture to fake the waves (maybe with an animation duplicating the water planes and moving them slightly up and down if your really need something like water)



(The other option is using terraforming to elevate terrain Near the rooftop , and hiding the creepy hill with the building, not really worth imho, a pool doesn't have big waves anyway)
Awesome, I think modelling will work best for me. Thanks mamu!
 
I like a semi transparent parallax look with about three stages of wind driven roughness and the pool itself knife edge style encased in lucite such that the lights synchronized to music shine through it.

06_Raised-Acrylic-Pool_Toll-Enclave.jpg


Don't forget the free standing waterfall:

71Qp3xtwLeL.jpg
 
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