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FSX rotated controller

dave hoeffgen

Resource contributor
Messages
1,439
Country
germany
Hi,

I tried to create ODALS approach lights using a single flash light effect an a controller loop triggering multiple instances of it (offst in x-direction).
The controller has been attached to my lamp array model with a rotation of ~14 degrees to match the runway heading.

All looks fine so far in MCX but in FSX the strobe line points perfectly east instead to the runway ignoring the rotation of the attachment geometry.

This is how the controller file looks:

Code:
[Library Effect]
Lifetime=5
Version=1.00
Radius=10000
Priority=0

[controller.0]
lifetime=0.00, 0.00
type=0
delay=1.0, 1.0
x offset=0.00, 0.00 
y offset=0.00, 0.00 
z offset=0.00, 0.00
effect.0=fx_MWCR_strobe, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00
effect.1=fx_MWCR_strobe, 67.1006, 0.00, 0.00, 67.1006, 0.00, 0.00, 0.20, 0.20
effect.2=fx_MWCR_strobe, 134.2012, 0.00, 0.00, 134.2012, 0.00, 0.00, 0.40, 0.40
effect.3=fx_MWCR_strobe, 201.3018, 0.00, 0.00, 201.3018, 0.00, 0.00, 0.60, 0.60

Thanks in advance for any help!!

regards
Dave
 
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