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FSXA rotating fx light

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How to make the effect rotate, I créate a light beam for a lighthouse and attached a pair of fx, it seem not work, I attached the effect with Mcx tool. you can see the light beam rotate while the fx stay static. Once attached the effect to any aimated object should it move along with the object ?
Anyway I suspect the procedure was not correct. should I attach the effect in Gmax.
By the way. the adding of Lods for long distance visibility as state the wiki (http://www.fsdeveloper.com/wiki/index.php?title=Increasing_effect_visibility_distance) is appliable to this lighthouse.
 
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To the best of my knowledge effects can't move in any way. That's the reason why effect lights fail as position lights for swept or flex winged aircraft.

From mobile hence short
 
All right thanks. I thoght on the airplanes when considering to attach some effects to the beacon. let we will see
May be I will use just two rotating planes. the second priority is to get those lights be visible from much more far away.
 
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