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FSXA Rules on creating waterbase and AI use

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us-michigan
I have created a waterbase but things are not working as expected. I have seen suggestions on 0' width concrete taxiways, runways, ect. I also hear that the beaver needs wheels to be used as AI? OK.... is there a thread on the rules to make a waterbase and the use of stock DeHavilland_Beaver_DHC2 as an AI?
If not I would love to see us get together and create one for others looking to explore this type of creation. Is there a .cfg file that someone has that the beaver works as an AI (has spray effect work correctly and has no issues from start to finish)
 
I used the template for the fsx beaver and it looks like it replaces some values but Im not sure if im doing it right....can someone please post the .cfg data of the beaver to use for AI?
 
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