Leo2789
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Hello,
I'm currently undertaking a project of creating some islands that are missing in the FS9 default World scenery. To do so I used SBuilderX's Google maps background feature to draw polygons corresponding to the shape of the island in their correct geographical location.
I then wanted to export these polygons for edit in SBuilderFS9 using the import SBX function.
So far I have tried creating the SBX file with the polygons with no type, and with all of them being type 147 (Legacy_LWM_Land_NoFlatten) but either way I get the aforementioned error in SBuilder9 :/
Is there something I'm missing or doing wrong? How (and I assume it's possible since there should be no reason as to why it's not) could I import these polygons to SBuilder9 if not through this method?
Thank you,
Leonardo
I'm currently undertaking a project of creating some islands that are missing in the FS9 default World scenery. To do so I used SBuilderX's Google maps background feature to draw polygons corresponding to the shape of the island in their correct geographical location.
I then wanted to export these polygons for edit in SBuilderFS9 using the import SBX function.
So far I have tried creating the SBX file with the polygons with no type, and with all of them being type 147 (Legacy_LWM_Land_NoFlatten) but either way I get the aforementioned error in SBuilder9 :/
Is there something I'm missing or doing wrong? How (and I assume it's possible since there should be no reason as to why it's not) could I import these polygons to SBuilder9 if not through this method?
Thank you,
Leonardo
