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Hello everyone.
First of all, let me state that I have had quite a lot of experience with designing scenery for FS since FS98. With that said, I am at a loss with FSX, and if you will please read my post carefully as I hate repeating myself........ (chuckles).
The problem is this, the altitude of my runway and the airport are quite different even after using a Flatten Mask Class Map ExcludeAutoGen polygon, and all entities that require altitudes are set to 975 feet, as you can see by the images provided. I have to admit, I haven't had a ton of experience with FSX in scenery design, so I am certain this is pilot error, if you will.....(chuckles).
On the Runway
On the Airport Background next to the Runway
Airport Background Poly Specs
Runway Object Specs
Airport Properties
So, as you can see, there is 25 feet difference between the poly, airport, and the runway. I am not certain how to handle this problem as I have tried every trick I can think of to rectify the situation. The only situation that works is adding 25 feet to the Airport Background poly, which looks good, but leaves the runways at the wrong altitude. I even start new airport files with different sequences of placing the objects and polys while removing any older files. The airport you see in the images is a very simple airport, Airport Properties, one Poly as mentioned above, and one Runway, no other elements or objects. The area where the airport is situated has no other airports really close, and when I look at the ADE 160, I see no other airport boundary circles within the area of my airport.
I hope this post is detailed enough to explain my situation and that someone here can help me through this problem as I would like to recreate an old airport from FS2004 at this location, but until this issue is resolve I don't think that will happen.
I am using ADE v01.61.5286 (Pro).
File Link:
http://www.jrwilliamsart.us/Storage/OH06_ADEX_JRW.ad4
Thanks a bunch in advance, and may I say this is a great bunch of folks here at FSDeveloper.com
John Williams (AirCoaster)
First of all, let me state that I have had quite a lot of experience with designing scenery for FS since FS98. With that said, I am at a loss with FSX, and if you will please read my post carefully as I hate repeating myself........ (chuckles).
The problem is this, the altitude of my runway and the airport are quite different even after using a Flatten Mask Class Map ExcludeAutoGen polygon, and all entities that require altitudes are set to 975 feet, as you can see by the images provided. I have to admit, I haven't had a ton of experience with FSX in scenery design, so I am certain this is pilot error, if you will.....(chuckles).
On the Runway
On the Airport Background next to the Runway
Airport Background Poly Specs
Runway Object Specs
Airport Properties
So, as you can see, there is 25 feet difference between the poly, airport, and the runway. I am not certain how to handle this problem as I have tried every trick I can think of to rectify the situation. The only situation that works is adding 25 feet to the Airport Background poly, which looks good, but leaves the runways at the wrong altitude. I even start new airport files with different sequences of placing the objects and polys while removing any older files. The airport you see in the images is a very simple airport, Airport Properties, one Poly as mentioned above, and one Runway, no other elements or objects. The area where the airport is situated has no other airports really close, and when I look at the ADE 160, I see no other airport boundary circles within the area of my airport.
I hope this post is detailed enough to explain my situation and that someone here can help me through this problem as I would like to recreate an old airport from FS2004 at this location, but until this issue is resolve I don't think that will happen.
I am using ADE v01.61.5286 (Pro).
File Link:
http://www.jrwilliamsart.us/Storage/OH06_ADEX_JRW.ad4
Thanks a bunch in advance, and may I say this is a great bunch of folks here at FSDeveloper.com
John Williams (AirCoaster)
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