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This is driving me bonkers.
i make a flatten for the airport.
i make a slightly sloped edge around the end of the runway protruding into the water.
i have a cvx for the water all around the edge of the runway extension.
i have a no water polys polygon on the land side.
this is correct, this is what i want. BUT!!!!!!!
if i go out about a mile away. it starts collapsing, and its very plain to see...especially when on approach, the pilot can see this malformed mess of a shoreline , EVEN WITH A WATER CVX, it starts making itself into a giant bulge!!!
the furthur away i get, the flatter it gets....
then it starts building itself back into shape...and as the plane get closer and closer ---this takes time --- apparently the processing speed of the computer maybe idk.
the bad part is, that while on approach the pilot can see the coastal edge and how it looks like flat, and while flying towards it , watches it build itself back into a nice looking edge. BUT THAT'S UNACCEPTABLE!
this is what i get when i slew back real quick, before the computer can process the mesh back to its original state...
Why is it doing this>>>>>>>???? spend hours and days getting it to look right , only to go out away from it about a mile or so and the whole thing turns to muck and collapses flat. i have tried for weeks now and i cannot for the life of me figure this out...
PLEASE!!! iF YOU KNOW HOW TO SOLVE THIS PLEASE HELP!!!!
thank you!
i make a flatten for the airport.
i make a slightly sloped edge around the end of the runway protruding into the water.
i have a cvx for the water all around the edge of the runway extension.
i have a no water polys polygon on the land side.
this is correct, this is what i want. BUT!!!!!!!
if i go out about a mile away. it starts collapsing, and its very plain to see...especially when on approach, the pilot can see this malformed mess of a shoreline , EVEN WITH A WATER CVX, it starts making itself into a giant bulge!!!
the furthur away i get, the flatter it gets....
then it starts building itself back into shape...and as the plane get closer and closer ---this takes time --- apparently the processing speed of the computer maybe idk.
the bad part is, that while on approach the pilot can see the coastal edge and how it looks like flat, and while flying towards it , watches it build itself back into a nice looking edge. BUT THAT'S UNACCEPTABLE!
this is what i get when i slew back real quick, before the computer can process the mesh back to its original state...
Why is it doing this>>>>>>>???? spend hours and days getting it to look right , only to go out away from it about a mile or so and the whole thing turns to muck and collapses flat. i have tried for weeks now and i cannot for the life of me figure this out...
PLEASE!!! iF YOU KNOW HOW TO SOLVE THIS PLEASE HELP!!!!
thank you!