Hey there 
I just run into a small problem using FS2020 SDK while creating a non existing airport using the Scenery Editor.
To get the markings as real as I can without creating polys I tried to adjust some stuff and found a small problem with marking bias.
Most stuff is moved to the correct offset position, but the touchdown markers aren't as shown in the following screenshot:

Someone had the same problem, and/or found a solution for this? Would be really nice...
PS: Before someone asks about the background... I created a small tool which load tiles from - in my case - Google Satellite and compile them to be shown in FS2020 (~17.500k tiles @ZL20 in above case).
If there're people out there, which are interested in such a tool, let me know. I'll see if I could release that thing for non commercial usage. Keep in mind, those tiles could ony used for reference in most cases (terms of usage).
Greetings,
Chris
I just run into a small problem using FS2020 SDK while creating a non existing airport using the Scenery Editor.
To get the markings as real as I can without creating polys I tried to adjust some stuff and found a small problem with marking bias.
Most stuff is moved to the correct offset position, but the touchdown markers aren't as shown in the following screenshot:

Someone had the same problem, and/or found a solution for this? Would be really nice...
PS: Before someone asks about the background... I created a small tool which load tiles from - in my case - Google Satellite and compile them to be shown in FS2020 (~17.500k tiles @ZL20 in above case).
If there're people out there, which are interested in such a tool, let me know. I'll see if I could release that thing for non commercial usage. Keep in mind, those tiles could ony used for reference in most cases (terms of usage).
Greetings,
Chris
