Hello,
Tried to make a own runway for fsx in 3ds max.
I created a plane with the dimensions of the real runway and exported it at this time without texture to test it.
I can add this bgl object to fsx, but in FSX at some areas of the runway, I have the problem, that the old runway/the terrain is visible through my runway plane.
I replaced it on a existing airport, so I think the airport should be flatted and this shouldn't happen. What did I wrong?
Any tips for me?
regards comy
Tried to make a own runway for fsx in 3ds max.
I created a plane with the dimensions of the real runway and exported it at this time without texture to test it.
I can add this bgl object to fsx, but in FSX at some areas of the runway, I have the problem, that the old runway/the terrain is visible through my runway plane.
I replaced it on a existing airport, so I think the airport should be flatted and this shouldn't happen. What did I wrong?
Any tips for me?
regards comy
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