• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

FSX SBuilderX Altitude Woes

Messages
27
Country
us-northcarolina
Okay, first post. Well, second post, first one doesn't count, so we're considering this to be my first post. Quick background on the new guy. Google something about a record setting Naval deployment that is going on right now. The Bataan has been my entire life for the past 10 months, and its almost over. I'm not Navy thankfully, but part of the 22nd MEU on board.
I like flying real planes and fake ones, and recently I've taken to making my own fake airplane stuff to fly those fke airplanes too. This is why I am here. :speanut: Why is there a peanut in the list of smilies? You have one for when you're feeling happy, silly, angry, confused, and peanut?

Moving on, I'm making an airport. More accurately, I'm making fake airport out of a real airport, and by real airport, I mean a leveled strip of grass a few miles south of Albany NY. It's kind of a test bed for all sorts of zanny experiments.

As the title so cleverly suggests, I'm having trouble with altitudes. I'm using SBuilderX and FSX Planner to get this done. I have in FSXP the airport altitude, and runway altitude all set to 98.xxx meters, I can not remember the exact number, and I am not on my computer. In SBuilder, I have tried many things, first attempt was a polygon drawn to create the new airport background, I belive I tried LC_airfield 1 and 2. Both were set to an altitue of 98.xxx meters. It almost worked. Like, it was so close I was :speanut:

Most of the field was perfectly flat, except for a few renegade bumps roughly 1 meter high that seemingly appeared at random spots, some of which conflicted with my runway, so it was a no go. Then I tried most of the uh..um..well, I can remember them all, they were the ones that said airport background, with or without flatten, and there were quite a few, some with autogen exclude, some without exclude but with flatten, some with out flatten but with exclude, I don't know which one is supposed to work, but all of them, after saving and compiling, the terrain would skyrocket to around 1000 feet, while my AFCAD was still at the origianal altitude. I read another post where this guy had a similar problem, but it was solved by converting n altitude from feet to meters. I checked, re-checked and I'm sure all my altitudes are the same.

I have a headache. Can anyone make heads or tails of this? I'm no longer even sure what I wrote makes sense.

Feeling pretty :speanut: right now...
 
First thought, where are you getting your elevation from that you are using? If you are sitting inside *any* type of plane that will be the viewpoint elevation while sitting in the seat. Default Cessna 172 is 3.6' AGL, IIRC?

If you introduce a revised airport and it unintentionally alters the default elevation you are going to run into problems. Want to know the real elevation? Check the downloads section for TCalcX. It will give you ground level elevation, regardless if you are in a plane or not.

That should give you a start to your elevation woes.

Best of luck on your scenery work and your RL mission! :speanut:
 
Sweet deal. I went over to the downloads section, lots of cool looking toys there. Bummer though, can't download. Slightly less of a bummer, we're pulling out of Portugal here hopefully shortly and after that we're west bound back home, where I will have all the time and resources to download every little thing my happy ass wants to!
 
Howdy!

Update from earlier, I actually got the airport working as it should. Figured out the altitude issues, every thing is flat and level, excluded and shaped to my taste. I got buildings and other objects added and it's starting to come out nicely.

Then I ran into another problem. I put all the airport scenery files onto a friends computer and we tried flying out of there on a local mutiplayer session. When on the ramp, to me he appears to be a sunk a few feet under ground, and to him, I appear a few feet about ground, and in our own views we appear completely normal. Also, to him, the runway is covered up by the ground textures. What can I do to troubleshoot this??

Thanks,
:speanut:
 
If you have modified the elevation at all did you remember the file that's probably sitting in the \Scenery\World\scenery folder?
 
Back
Top