Okay, first post. Well, second post, first one doesn't count, so we're considering this to be my first post. Quick background on the new guy. Google something about a record setting Naval deployment that is going on right now. The Bataan has been my entire life for the past 10 months, and its almost over. I'm not Navy thankfully, but part of the 22nd MEU on board.
I like flying real planes and fake ones, and recently I've taken to making my own fake airplane stuff to fly those fke airplanes too. This is why I am here. :speanut: Why is there a peanut in the list of smilies? You have one for when you're feeling happy, silly, angry, confused, and peanut?
Moving on, I'm making an airport. More accurately, I'm making fake airport out of a real airport, and by real airport, I mean a leveled strip of grass a few miles south of Albany NY. It's kind of a test bed for all sorts of zanny experiments.
As the title so cleverly suggests, I'm having trouble with altitudes. I'm using SBuilderX and FSX Planner to get this done. I have in FSXP the airport altitude, and runway altitude all set to 98.xxx meters, I can not remember the exact number, and I am not on my computer. In SBuilder, I have tried many things, first attempt was a polygon drawn to create the new airport background, I belive I tried LC_airfield 1 and 2. Both were set to an altitue of 98.xxx meters. It almost worked. Like, it was so close I was :speanut:
Most of the field was perfectly flat, except for a few renegade bumps roughly 1 meter high that seemingly appeared at random spots, some of which conflicted with my runway, so it was a no go. Then I tried most of the uh..um..well, I can remember them all, they were the ones that said airport background, with or without flatten, and there were quite a few, some with autogen exclude, some without exclude but with flatten, some with out flatten but with exclude, I don't know which one is supposed to work, but all of them, after saving and compiling, the terrain would skyrocket to around 1000 feet, while my AFCAD was still at the origianal altitude. I read another post where this guy had a similar problem, but it was solved by converting n altitude from feet to meters. I checked, re-checked and I'm sure all my altitudes are the same.
I have a headache. Can anyone make heads or tails of this? I'm no longer even sure what I wrote makes sense.
Feeling pretty :speanut: right now...
I like flying real planes and fake ones, and recently I've taken to making my own fake airplane stuff to fly those fke airplanes too. This is why I am here. :speanut: Why is there a peanut in the list of smilies? You have one for when you're feeling happy, silly, angry, confused, and peanut?
Moving on, I'm making an airport. More accurately, I'm making fake airport out of a real airport, and by real airport, I mean a leveled strip of grass a few miles south of Albany NY. It's kind of a test bed for all sorts of zanny experiments.
As the title so cleverly suggests, I'm having trouble with altitudes. I'm using SBuilderX and FSX Planner to get this done. I have in FSXP the airport altitude, and runway altitude all set to 98.xxx meters, I can not remember the exact number, and I am not on my computer. In SBuilder, I have tried many things, first attempt was a polygon drawn to create the new airport background, I belive I tried LC_airfield 1 and 2. Both were set to an altitue of 98.xxx meters. It almost worked. Like, it was so close I was :speanut:
Most of the field was perfectly flat, except for a few renegade bumps roughly 1 meter high that seemingly appeared at random spots, some of which conflicted with my runway, so it was a no go. Then I tried most of the uh..um..well, I can remember them all, they were the ones that said airport background, with or without flatten, and there were quite a few, some with autogen exclude, some without exclude but with flatten, some with out flatten but with exclude, I don't know which one is supposed to work, but all of them, after saving and compiling, the terrain would skyrocket to around 1000 feet, while my AFCAD was still at the origianal altitude. I read another post where this guy had a similar problem, but it was solved by converting n altitude from feet to meters. I checked, re-checked and I'm sure all my altitudes are the same.
I have a headache. Can anyone make heads or tails of this? I'm no longer even sure what I wrote makes sense.
Feeling pretty :speanut: right now...

