I am really stumped. I purchased a large piece of Sat imagery for a healthy sum of money. The reason for the purchase is the license to use it in a product for resale. I am trying to import it into SbuilderX as a map, and then create a .BGL.
I got it to work once, but that's it. I calibrated it, I set the xdim and ydim coordinates , and created the required .txt file. I even renamed it to the required photo 1.
During this time, I do not have my flight simulator running.
Now it creates the .ini file, and the text file, and yada yada yada, but no .BGL.
It's not in the work folder where it always goes. When I click compile, i check photo scenery, and the create .BGL box. All I get is a quick flash of a DOS screen, and no running compiler that I usually see in the DOS screen. And most importantly. NO .BGL.
What am I doing wrong? I searched the forums, and found a topic, where a guy was having the same issue, but a couple threads later, he said he figured it out, and they were off to talking about something else, with no resolution.
PLEASE HELP, I'm SERIOUSLY STUCK...
I got it to work once, but that's it. I calibrated it, I set the xdim and ydim coordinates , and created the required .txt file. I even renamed it to the required photo 1.
During this time, I do not have my flight simulator running.
Now it creates the .ini file, and the text file, and yada yada yada, but no .BGL.
It's not in the work folder where it always goes. When I click compile, i check photo scenery, and the create .BGL box. All I get is a quick flash of a DOS screen, and no running compiler that I usually see in the DOS screen. And most importantly. NO .BGL.
What am I doing wrong? I searched the forums, and found a topic, where a guy was having the same issue, but a couple threads later, he said he figured it out, and they were off to talking about something else, with no resolution.
PLEASE HELP, I'm SERIOUSLY STUCK...
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