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FSX SbuilderX - problems compiling seasonal/night textures

Messages
7,450
Country
us-illinois
http://www.fsdeveloper.com/forum/th...g-seasonal-night-textures.429694/#post-778995

GaryGB- Do you think there might be a problem in the night texture? or perhaps the xml (ini) file? Interesting problem, I say.

checking with a few others also. Bob

Hi Bob:

I would troubleshoot the latter reported "Night" scenario via the linked threads I posted here:

http://www.fsdeveloper.com/forum/th...g-seasonal-night-textures.429694/#post-778926


You may wish to compare your INF files and file naming with the Terrain SDK Resample INF Example for Multi-source:

https://msdn.microsoft.com/en-us/library/cc707102.aspx#ResampleExamples

https://msdn.microsoft.com/en-us/library/cc707102.aspx#Example5Multisource

https://msdn.microsoft.com/en-us/library/cc707119.aspx


...and the Terrain SDK Resample INF Example for DayNight_Variations:

https://msdn.microsoft.com/en-us/library/cc707103.aspx


...and via the SDK TMFViewer inspection procedure here:

"The DayNight_Variations sample shows how two different textures apply during different hours of the day. It also shows the use of multiple source files, and the providing of co-ordinates within the .inf file, rather than the raw data. The resulting textures can be viewed in TmfViewer, or in the simulation if the bgl file is moved to Addon Scenery/scenery. In TmfViewer chose different Levels of Detail to view the image, and check on Night in the Seasons/Variations submenu to see the nighttime image. To view the imagery in the simulation, use the Map feature and enter the location: N0 W122.308. You will be flying around the open Pacific and the images will be rendered onto the sea (see the screen shots below)."


https://msdn.microsoft.com/en-us/library/cc707102.aspx#Example3CustomTerrain


http://www.fsdeveloper.com/forum/th...g-seasonal-night-textures.429694/#post-778996

GaryGB- looking at my ini file and his... does mine have an extra space in many places whereas his doesn't not? next to some of the = signs? BTW- this photoreal showed up great. I used yellow for the lights, but they showed up a tad bit green. I keep forgetting that I should use a more orange color. Other than that - not half bad. ;)

[Source]
Type = MultiSource
NumberOfSources = 3
[Source1]
Type = BMP
Layer = Imagery
SourceDir = "."
SourceFile = "L16X64867X64901Y43473Y43492.BMP"
Variation = Day
Channel_BlendMask = 3.0
NullValue = 255,255,255
SamplingMethod = Gaussian
ulyMap = 51.6980975277778
ulxMap = -1.83746338888889
xDim = 1.07288380456349E-05
yDim = 6.65228949652819E-06
[Source2]
Type = BMP
Layer = Imagery
SourceDir = "."
SourceFile = "L16X64867X64901Y43473Y43492_N.bmp"
Variation = Night
Channel_BlendMask = 3.0
NullValue = 255,255,255
SamplingMethod = Gaussian
ulyMap = 51.6980975277778
ulxMap = -1.83746338888889
xDim = 1.07288380456349E-05
yDim = 6.65228949652819E-06
[Source3]
Type = TIFF
Layer = None
SourceDir = "."
SourceFile = "L16X64867X64901Y43473Y43492_B.TIF"
SamplingMethod = Gaussian
ulyMap = 51.6980975277778
ulxMap = -1.83746338888889
xDim = 1.07288380456349E-05
yDim = 6.65228949652819E-06
[Destination]
DestDir = "."
DestBaseFileName = "Photo01"
DestFileType = BGL
LOD = Auto
UseSourceDimensions = 1
CompressionQuality = 85

AFAIK, Resample ignores (but tolerates) a 'single' extra blank space on either side of the "=" character.

https://msdn.microsoft.com/en-us/library/cc707102.aspx#Example5Multisource

GaryGB
 
Last edited:
Messages
2,287
Country
us-washington
I see. Mine worked. His doesn't. Trying to figure out why. My process (might be ok... might not) is not to refer to more resources as to 'how' but to look into his existing procedure to see if we can find the error, thereby correcting that particular error.

Having taught school it was advantageous to do this. In math I would try to find out WHAT kind of mistake it was that was getting the wrong answer. Most of the time is was an easy, silly mistake.

I've made plenty of those!!!! ;) Once I made a nice, photoreal but it wouldn't show up. After a few days of pulling my hair out... I suddenly realized I had forgotten to activate my scenery!!!! I reported... problem solved. Someone asked what the problem was.

I said- do I really have to fess up? someone said- YEP!!! So I fessed up.... tons of laughter here!!!! bob
 
Messages
67
Country
unitedkingdom
Hi,

I just created a .RAR file with everything you will need in it. I only have to upload it now ( is Dropbox ok??) - i let you when it's up.

Norvin.
 
Messages
2,287
Country
us-washington
Dropbox is fine. many programs do not like rar, but my winzip can open it I believe. You need to share a folder with me to do this. OR put it in public and copy the link and send the link to me via email. :) Bob
 
Messages
2,287
Country
us-washington
I'm a glutten for this stuff.... I'm still up! hahahaha! love it.
I sent an email for you to send your ini file and the location. like the icao... i.e. egva, eggl, etc. Also- did you make a blend mask?
I didn't see one ini your files. Bob
 
Messages
2,287
Country
us-washington
check your email. all I need is the location so I can put my photoreal in there and go see. Bob
 
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