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Could you answer a quickie for me, Jon? I've asked it elsewhere but not had a response. When we compile and save the projects it creates 4 files. Which of the 4 files should be copied to the addon scenery individual airport folder?

Help save my sanity

Allan, where did these 3 files come from?I removed these files from my addon scenery/scenery/LEIB/scenery folder:
LEIB_ADEX_XXX_CVX.bgl
LEIB_ADEX_XXX_GP.bgl
LEIB_ADEX_XXX.bgl

The file "LEIB_ADEX_XXX_CVX.bgl" is usually a file containing a 'flatten' object but it could include other objects such as roads, etc. You will not be able to do any editing of these objects. Normally you would keep this file to use with your newly edited and compiled airport design file.
The "LEIB_ADEX_XXX_GP.bgl" is possibly a file containing 'ground polygons'. You may be able to IMPORT this into your newly created .AD4 file and see if anything comes in.

As someone that has used ADE consistently during your 10 year hiatus, I'm very impressed that you could jump right, in like it was riding a bicycle! Perhaps, you could give Jon the credit he's due, for making extremely complex computations, seem as simple as riding a bike. Build a R/L EHAM, Cointrin and LSZH, walk away for ten years and then _try_ to go right back to work in that same capacity, impossible! I couldn't even get my old pizza cook position back from ten years ago, if I tried, but I am a mere mortal.Help save my sanity.