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Hi all
A relative newbie to this scenery creation business and have run into yet another issue that I cannot resolve after reading through the many posts regarding flickering of textures.
My issue is actually on buildings and is more apparent through the night textures.
The day textures are OK up close and only occasionally give a very slight flicker from a distance.
The issue is at night when the flicker is much more obvious from distance up to relatively close up. Then I noticed that there seems to be an outlining effect which is the actual cause of the flickering. My night textures are almost black with the material of all the objects being black I don't understand why I'm getting this outlining effect. It can be clearly seen on the stairs and part of the pier structures.
Can anyone guide me into how I may resolve this issue from their own personal experience or even hints of what to do. The textures are 1024x1024.
Here are some day/night images of both sides of the pier structure.




A relative newbie to this scenery creation business and have run into yet another issue that I cannot resolve after reading through the many posts regarding flickering of textures.
My issue is actually on buildings and is more apparent through the night textures.
The day textures are OK up close and only occasionally give a very slight flicker from a distance.
The issue is at night when the flicker is much more obvious from distance up to relatively close up. Then I noticed that there seems to be an outlining effect which is the actual cause of the flickering. My night textures are almost black with the material of all the objects being black I don't understand why I'm getting this outlining effect. It can be clearly seen on the stairs and part of the pier structures.
Can anyone guide me into how I may resolve this issue from their own personal experience or even hints of what to do. The textures are 1024x1024.
Here are some day/night images of both sides of the pier structure.





