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P3D v3 Scenery Library Objects not more visible

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15
Country
germany
Dear all

once i created a scenery with ade. Worked fine until now. Now i have no more generic building and no more scenery objects visible neither in ADE nor in P3D or FSX

Why and how can i get it back?

Best regards
Philipp
 
Zip up and post the ADE project file (.ad4) and attach it to a post here so that we can take a look.
 
Well I can see all the generic buildings and library object placements in the project in ADE. Make sure they are checked in the View Menu

1646472795249.png


Please check that first. List > Scenery Objects shows that they are in the project. Here is an example screenshot

1646472929341.png


Overall there are 1264 scenery items which include library objects, generic buildings, windsocks and so on
 
Ok Jon,

many thanks for your reply.

When i open the airport from the ad4 file the objects will be there.
If i open the airport from bgl file the objects arent there.

So anyway. I opened the airport from ad4 file and compiled it again.
During compiling i get an error message and some objects didnt show still.

And my landclass is not correct and my exclusion polygons either.
 

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The objects in that airport that do not appears are in library BGL files that you do not have installed in your Scenery Library (i.e. inside an active scenery folder). You apparently did have those scenery library BGL files in an old version of FS (or an older installation) but do not have them in your current sim/installation. Find those and place them into an active scenery folder.

Other than the GUID value for those objects, ADE has no way to know what they are. And the GUID value will do you little good unless you have or have created a thumbnail image with that GUID as the thumbnail image file name.
 
Dear tgibson,

many thanks for your reply. I have added the missing objects to my object library and now it is working. Many thanks for your hint.

So see Screenshot attached. I dont know why but last year i seperated the fuel trucks and the static aircraft e.g.
Is there any way to integrate the objects in my Airport *.bgl?
 

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No, you would have to do that in a library editing program like Library Creator or ModelConverterX. And it's not that easy - you would have to have or extract the MDL files for the objects in one library and then add them to another library to combine them.

ADE has nothing to do with this process - it only *places* the objects.
 
Cheers tgibson. I will take a look at this. many thanks.

and another problem occured. The runway 25L/07R has concrete surface in ade but not in fsx.
So even when i change the season from winter to summer the surface from runway is asphalt (winter)
 

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You have no other addons for this airport that might be using a ground polygon for the runway?

Might you have another ADE (or whatever) BGL file for this airport in the same scenery folder?
 
i know what you mean, but i cannot find any other or duplicate.

i tried to attach my addon scenery folder as *.rar but it is too big.. (182mb)
 
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