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FSX Seasonal Textures

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unitedkingdom
Hi All,

I've just started to develop some seasonal textures, with the kind help of a forum member here. I've tweaked the ASW which I've studied the article for a large part of today already - it compiles correctly, but in Sim nothing shows.

Any ideas about the attached please, I had thought that it didn't show as not all textures were there, hence why in the Winter section only one texture has the suffix _WI.BMP but that didn't seem to do the trick. All textures are correct as from what I can see, exported with the 2002 gamepack.

It could be an issue with the days?

Any help is appreciated.
 

Attachments

Hi,

Are you sure there are no gaps in the days you use for checking the seasons? That could result in nothing showing.
 
Hi,

Are you sure there are no gaps in the days you use for checking the seasons? That could result in nothing showing.

I must admit, I don't totally understand the days, I assume that for example, Summer; 1-180, Spring; 181 - 210, Winter, 211- 340 & Autumn; 341 - 365?

Ofcourse the seasons are different above but is that how it works?

I've tried several combinations - all so far have failed. Could there be something else wrong with the attached ASM's?
 
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Hi,

I see you now have these seasons:

SP 79 - 171
SU 172 - 265
FA 266 - 351
WI 352 - 363

So that means from day 0 to 78 no polygons are shown. That could be part of the problem.

Also, you only defined summer and winter textures now, so there is no need to draw different polygons in spring and fall. So I would only check for summer and winter (and make sure the days for those two cover the whole year).

For the rest the file looks fine to me.
 
I always use 365.
 
Hmm - Ok, I tried that but in sim, not only do I now get a strange bleed through, but I also get no winter textures showing, everything has been checked, double checked and triple checked to no avail, I've attached the new file if you don't mind taking a look please.

I have checked several times a year.
 

Attachments

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Hi,

That no winter textures are showing is logical, since you still call the summer textures as well after you checked the days for winter. You need to refer to the texture indices for winter.

Not sure about the bleedthrough though.
 
Sorry for all the questions, but I've not done this before, were you say about calling the day textures, what is it then that I need to do, to call the winter textures to?

I appreciate your help Arno.
 
Hi,

When you draw the polygons after checking the days for winter, you need to use the winter textures number in the MATERIAL command.
 
Right - so thats sorted one problem, the next problem is some of the tiles are incorrect, the tiles indicated with a blue dot are in the wrong position, the grey dots indicate a the night texture is shown but no winter or summer texture, please ignore the red dot.

I've also attached the _0.asm;

5a0bc83a.jpg


http://southwestdesign.org.uk/Plymouth_Photo_0.asm

I appreciate your help.
 
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Hi,

I think you are almost there now. In your texture list I see some textures don't have a night version. When you made the winter numbering you missed those. If I look at the summer I see these numbers are used:

0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 21, 23, 25, 27, 28

In winter you use:

30, 32, 34, 36, 38, 40, 42, 44, 46, 48, 50, 52, 54, 56, 58, 60

While I would expect:

30, 32, 34, 36, 38, 40, 42, 44, 46, 48, 50, 51, 53, 55, 57, 58
 
Arno,

Your a star!

It worked, so thanks very much - at least I know what to do now in the event of it happening again.

Looks like the virtual beers are on me :)
 
Glad to hear it is working now :)
 
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