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Shadow compilation error

I didn't try to exclude attach points yet, mostly because I have some 60 or 70 of them in my VC. Lots and lots of clickspots and visibility tags. Together with the huge amount of animations that's the main reason for the file size. Deleting all those attach points might give me shadows, ok, but it would be time spent just to see if you're right - all those attach points are neccessary, so at the moment there's no point spending time to learn if that's the trouble maker.

Thanks anyway, my testers now seem to understand that shadows are possibly not the most important thing for this aircraft. :D
 
I am again sorry for not being clear , the effects attach points for lighting and smoke were all i was referring to omitting in the VC model.
 
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