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Hi all,
I am experimenting a bit with the display of shadows in ModelConverterX. The recent discussion started by Don about the custom shadow model triggered me to see if I can display the shadow model as well in ModelConverterX.
Attached is a screenshot of a first attempt. I am not doing the fancy self-shadowing stuff yet, just a simple shadow projection on the ground.
Do you think this would be useful for ModelConverterX to display? And if so, do you want to have control over the sun position or would one static position be fine?
I am experimenting a bit with the display of shadows in ModelConverterX. The recent discussion started by Don about the custom shadow model triggered me to see if I can display the shadow model as well in ModelConverterX.
Attached is a screenshot of a first attempt. I am not doing the fancy self-shadowing stuff yet, just a simple shadow projection on the ground.
Do you think this would be useful for ModelConverterX to display? And if so, do you want to have control over the sun position or would one static position be fine?

