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Hi, have been using ADE to update basic airports in P3Dv3, hate landing and finding I have nowhere to park my Cessna. I have ORBX global and vector installed as you can see in the lower image below I have moved the airport to its correct location as it shouldn't really have been sticking out into the sea!
This image is how the airport looks in ADE, The Polgons I have are :-
exclude specific - airport backgrounds flatten mask class map (at the backmost layer)
Airport Background - flatten mask class map (under green)
Land class - Grass skirting 1
Water - ocean perennial
as you can see in the final image most of it seems to work but the shore line still shows around where there was land before.
any ideas?
P.S. I tried to add an exclude shoreline polygon to the area but that seems to exclude all the shoreline
This image is how the airport looks in ADE, The Polgons I have are :-
exclude specific - airport backgrounds flatten mask class map (at the backmost layer)
Airport Background - flatten mask class map (under green)
Land class - Grass skirting 1
Water - ocean perennial
as you can see in the final image most of it seems to work but the shore line still shows around where there was land before.
any ideas?
P.S. I tried to add an exclude shoreline polygon to the area but that seems to exclude all the shoreline
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