Hello!
After days of trying, in the end I can say two things:
One: the .fx file can contain only one type 25 light source "light=1" emitter at a time.
If you put two or more light emitters, the engine will render only the last [Emitter.x] entry.
Two: the type 26 emitter, the one that can emit another .fx in chain, cannot load a .fx that contain one type 25 light source. The light source is not rendered.
Do you agree with this?
Thanks for your help!
After days of trying, in the end I can say two things:
One: the .fx file can contain only one type 25 light source "light=1" emitter at a time.
If you put two or more light emitters, the engine will render only the last [Emitter.x] entry.
Two: the type 26 emitter, the one that can emit another .fx in chain, cannot load a .fx that contain one type 25 light source. The light source is not rendered.
Do you agree with this?
Thanks for your help!
