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MSFS SimpleAerial : PackageBuildLog_G AddKey wrong key :PREPARE

Messages
79
Country
france
Hi,

I'am testing SimpleAerial and I follow

This tutorial : https://www.fsdeveloper.com/forum/threads/guide-how-to-create-custom-aerial-scenery.448680/
And

But I have got this error : PackageBuildLog_G AddKey wrong key pREPARE

Any Idea ?








F:\MSFS Projects\tiles2bing>Tiles2bing "F:\MSFS Projects\LFOR\Raw\output" /o "F:\MSFS Projects\SimpleAerial\PackageSources\CGL\aerial_images" /y google








When I try to build the package, I have this error

ter for asset type CGL
partial lister for asset type CGL
No partial lister for asset type CGL
ter for asset type CGL
CGL
r asset type CGL
rtial lister for asset type CGL
r asset type CGL
geBuilder | No partial lister for asset type CGL
ilder | No partial lister for asset type CGL
al lister for asset type CGL
pe CGL
PackageBuildLog_G AddKey wrong key pREPARE
PackageBuilder | Done, 3 asset groups registered.
PackageBuilder | No partial lister for asset type CGL
PackageBuilder | Partial build : nothing to do
 
Last edited:
Messages
79
Country
france
But by using F:\MSFS Projects\SimpleAerial>fspackagetool.exe SimpleAerialProject.xml
It's seem I have no fail

project XML: F:\MSFS Projects\SimpleAerial\SimpleAerialProject.xml
temp dir: F:\MSFS Projects\SimpleAerial
output dir: F:\MSFS Projects\SimpleAerial
PackageBuilder | Reading F:\MSFS Projects\SimpleAerial\SimpleAerialProject.xml...
PackageBuilder | Preparing asset groups...
PackageBuilder | Done, 2 asset groups registered.
PackageBuilder | Generating commands for package mycompany-aerial...
PackageBuilder | Preparing commands for asset group Secondary aerial...
PackageBuilder | Ready, 1 commands added.
PackageBuilder | Starting the build...
PackageBuilder | Build package mycompany-aerial ...
PackageBuilder | Building assets for the package mycompany-aerial...
Compiling CGL file(s)
PackageBuilder | Mirroring...
PackageBuilder | Validating Package 'mycompany-aerial'...
PackageBuilder | Finished, 0 skipped, 1 done and 0 failed, took 1m41s.
? unknown Command AddVFSPath
Appuyez sur une touche pour continuer...

That's sound good.

 
Messages
124
Country
unitedstates
For what it’s worth, I am getting this error in a non-CGL project. It started after the last SDK update and it does not seem to affect my ability to compile scenery.
 
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