- Messages
- 444
- Country

Hi all,
A question regarding drawcalls on skinned meshes.
I was lately modeling a complex model to use as animated FSX jetway. If I skin the whole mesh, it'll be impossible to edit envelopes. Instead, I have skinned each part individually to the bone structure.
Will this result in more drawcalls, compared to merging the whole object into one skin?
A question regarding drawcalls on skinned meshes.
I was lately modeling a complex model to use as animated FSX jetway. If I skin the whole mesh, it'll be impossible to edit envelopes. Instead, I have skinned each part individually to the bone structure.
Will this result in more drawcalls, compared to merging the whole object into one skin?

