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by jyarddog » Tue Dec 11, 2012 10:00 am
1. I have Win 7. SBX is install on my main drive.... not progrm files (x86). Lately it has been difficult to get a good map when doing photoreal.
Often I get one of two notes- a. cannot access image. b. try closing background in view and reopen and try again. I have to do this many times, switching to different zoom levels and/or LOD levels and finally might get something that works.
Can this be due to low resolution images and not my fault?
2. Been helping a couple of new guys with photoreal. One fellow is trying scenes in Polynesian region. Many islands. I've seen his bmp and blend mask.... seems ok. result sometimes is- a. one big square as if he did background compile with no map. b. photoreal is visible but his photoreal island is way off the default island by maybe 1,000 yards... give or take. OR c. half of his photoreal shows up but also shows many ugly squares.
3. I recently corrected one of these photoreals for him and finally succeded but had to do some coloring here and there. But I ended up with 3 rectangular tiles of white off the island and in the default area. I manually colored these and ended up with 3 BLACK tiles!
could all this be just poor sat imiages from Google or VE? Main concern is why do the images fail so often? i.e. having to close down background and reopn and try again, etc.
I am sure out of all of us.... one of us has the answers to all of the above. Thanx, Bob
1. I have Win 7. SBX is install on my main drive.... not progrm files (x86). Lately it has been difficult to get a good map when doing photoreal.
Often I get one of two notes- a. cannot access image. b. try closing background in view and reopen and try again. I have to do this many times, switching to different zoom levels and/or LOD levels and finally might get something that works.
Can this be due to low resolution images and not my fault?
2. Been helping a couple of new guys with photoreal. One fellow is trying scenes in Polynesian region. Many islands. I've seen his bmp and blend mask.... seems ok. result sometimes is- a. one big square as if he did background compile with no map. b. photoreal is visible but his photoreal island is way off the default island by maybe 1,000 yards... give or take. OR c. half of his photoreal shows up but also shows many ugly squares.
3. I recently corrected one of these photoreals for him and finally succeded but had to do some coloring here and there. But I ended up with 3 rectangular tiles of white off the island and in the default area. I manually colored these and ended up with 3 BLACK tiles!
could all this be just poor sat imiages from Google or VE? Main concern is why do the images fail so often? i.e. having to close down background and reopn and try again, etc.
I am sure out of all of us.... one of us has the answers to all of the above. Thanx, Bob
