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Some questions about Flight Simulator X SDK

Messages
5
Country
sweden
Hello!

I'm a guy from Sweden I have some
questions about Flight Simulator X SDK
I tried to use the example in Modeling SDK.
But when I try to convert the TestX.x file
to a mdl file with XToMdl.exe I get the
following error message no granularity
specified and I don't know what that mean ?
And the output mdl file I get contains no
data 0 bytes.

I have also tried to exclude an area in
Flight Simulator X with the following
xml code but it's not working. The trees
are still there and also all other objects
nothing disappears ? But the code working
fine when I run it in BglComp.exe it
creates a bgl file but the bgl file don't
exclude any objects.

<?xml version="1.0" encoding="ISO-8859-1"?>
<FSData version="9.0" xmlns: xsi='http://www.w3.org
/2001/XMLSchema-instance' xsi:noNamespaceSchema
Location="bglcomp.xsd">

<ExclusionRectangle
latitudeMinimum = "N59 14.90"
latitudeMaximum = "N59 15.10"
longitudeMinimum = "E14 8.50"
longitudeMaximum = "E14 9.50"
excludeAllObjects = "TRUE"/>

</FSData>

So I would be glad if someone can help me with this ?
 
Hi,

First I moved your post to the scenery design section, as it seemed more scenery related than aircraft related.

The XtoMDL tool is a bit hard to use from the command prompt, things will become easier once we have a new GMax gamepack to just export our stuff. You might be able to compile when you add some command line options, check the readme for them (can't remember the exact synthax now).

About the exclude question, XML excludes should still work.
 
On first glance the SDK says that it will accept decimal degrees or degrees minutes and seconds for the co-ordinates - you have degrees and decimal minutes.
 
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