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Hello,
back in July I experimented with the P3D Groundpolys for my Mestia project. Everything went fine once I found out that you need the setting "shadows - receive - buildings" to turn on.
Now in my Telavi project, I did exactly the same steps and used the same material settings like in the Mestia project. But for the life of me... I can't see any shadows:
I attached the material setting templates of both UGMS Mestia and UGGT Telavi.
Then I took the UGMS groundpoly.mdl and used the development release of the ground polygon wizard and rebuilt it. Now I also don't have shadows there. I would like to try it with an older version of MCX if this is maybe the problem but I don't have an older version and the stable release is too old...
@arno do you think, that something could have changed there? Maybe I can try with an older version (around July 17) again or am I missing something completely?
back in July I experimented with the P3D Groundpolys for my Mestia project. Everything went fine once I found out that you need the setting "shadows - receive - buildings" to turn on.
Now in my Telavi project, I did exactly the same steps and used the same material settings like in the Mestia project. But for the life of me... I can't see any shadows:
I attached the material setting templates of both UGMS Mestia and UGGT Telavi.
Then I took the UGMS groundpoly.mdl and used the development release of the ground polygon wizard and rebuilt it. Now I also don't have shadows there. I would like to try it with an older version of MCX if this is maybe the problem but I don't have an older version and the stable release is too old...
@arno do you think, that something could have changed there? Maybe I can try with an older version (around July 17) again or am I missing something completely?

