Hello everyone,
I have follow problem:
I made in GMax an object and place with the attachment tool an effect (a sound) to it. I converted it with helps the convert wizard (ModelConverterX) and I can hear the effect in FSX.
But the problem is that I can not set the distance using trigger date from which the sound is heard. I read the SDK and here in this forum. It´s to read that the trigger (radius) and the MinAttenuationDistance is in meters.
But when I tell the trigger, the radius is 1 (I meen one meter), and MinAttenuationDistance also 1, I can already hear the sound 20 meters away.
When i change the radius= to 100 or 1000 or 2, all it´s the same, only the change of the MinAttenuationDistance has an impact on the distance. When I change this to 0.1 (lt. SDK is this the beginning or end of the sound in 0.1 meters) I can begin it to here ca. 2 Meters distance from the objekt.
And when I tell the controller the radius and or the distance less than 1000 I can hear nothing.
I can not understand this.
What i want is, the sound should be coming on in 1 Meter distance from the objekt. The trigger sould be turn on the sound only within the meter. Not before.
Can someone explain to me how to do this? And why does the Trigger not work for me? What is going wrong, what I make wrong?
Here the files:
Controller:
[Library Effect]
Lifetime=5
Version=2.00
Radius=1000
Priority=0
[controller.0]
lifetime=0.00, 0.00
type=3
distance=1000.00, 1000.00
delay=300.00, 300.00
x offset=0.00, 0.00
y offset=0.00, 0.00
z offset=0.00, 0.00
effect.0=testvwave.fx, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 2.00, 3.00
--------------------------------------------------------------
testvwave.fx file:
[Library Effect]
Lifetime=5
Version=2.00
Display Name=testvwave
Radius=1
Priority=0
[Sound]
FileName=testwave.wav
MinAttenuationDistance=1.00
Looping=TRUE
[Properties]
[Emitter.0]
Lifetime=246.00, 246.00
Delay=0.00, 0.00
Bounce=0.00
...
...
...
Many thanks for your help
Best regards
Oli
I have follow problem:
I made in GMax an object and place with the attachment tool an effect (a sound) to it. I converted it with helps the convert wizard (ModelConverterX) and I can hear the effect in FSX.
But the problem is that I can not set the distance using trigger date from which the sound is heard. I read the SDK and here in this forum. It´s to read that the trigger (radius) and the MinAttenuationDistance is in meters.
But when I tell the trigger, the radius is 1 (I meen one meter), and MinAttenuationDistance also 1, I can already hear the sound 20 meters away.
When i change the radius= to 100 or 1000 or 2, all it´s the same, only the change of the MinAttenuationDistance has an impact on the distance. When I change this to 0.1 (lt. SDK is this the beginning or end of the sound in 0.1 meters) I can begin it to here ca. 2 Meters distance from the objekt.
And when I tell the controller the radius and or the distance less than 1000 I can hear nothing.
I can not understand this.
What i want is, the sound should be coming on in 1 Meter distance from the objekt. The trigger sould be turn on the sound only within the meter. Not before.
Can someone explain to me how to do this? And why does the Trigger not work for me? What is going wrong, what I make wrong?
Here the files:
Controller:
[Library Effect]
Lifetime=5
Version=2.00
Radius=1000
Priority=0
[controller.0]
lifetime=0.00, 0.00
type=3
distance=1000.00, 1000.00
delay=300.00, 300.00
x offset=0.00, 0.00
y offset=0.00, 0.00
z offset=0.00, 0.00
effect.0=testvwave.fx, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 2.00, 3.00
--------------------------------------------------------------
testvwave.fx file:
[Library Effect]
Lifetime=5
Version=2.00
Display Name=testvwave
Radius=1
Priority=0
[Sound]
FileName=testwave.wav
MinAttenuationDistance=1.00
Looping=TRUE
[Properties]
[Emitter.0]
Lifetime=246.00, 246.00
Delay=0.00, 0.00
Bounce=0.00
...
...
...
Many thanks for your help
Best regards
Oli



