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Spurious water

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523
Country
england
I created a series of sloping flattens in SBuilderX, to get rid of the cliff effect surrounding my airport (FSX). All is fine on the ground of from top-down view, but when I get to circuit height in an aeroplane, those flattens turn to water. As the plane goes round the circuit, the tiles will change back, and different ones become water. This is most weird! Any ideas?

ta255ah6.jpg


ta262nm3.jpg



Thanks
 
Hi Tim.

Why not include the SBX file as a zipped attachment to a post. Then someone may be able to help you.

Dick
 
I was using a small photo overlay to texture the runway and taxiways. I'd masked the areas I didn't want with pure white. It seems this was causing the problem (although well outside the bounds of the photo - I guess any flatten poly it even slightly contacted with). When I changed to a separate blend file, and non-white in the main bmp, the problem went away. (I was looking for a smoother transition to the underlying scenery, not trying to fix this problem. Just goes to show how interrelated everything is!)
 
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