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Hi All,
I made a ground poly for a microlight airfield I am creating but
I am getting sunlight lighting up the ground when viewed from
certain angles. Is there a way of stopping this reflectivity
so it behaves like the default terrain?
I am designing in Gmax for FSX/ FSXA and using the fsx gamepack.
thanks
Keith
I made a ground poly for a microlight airfield I am creating but
I am getting sunlight lighting up the ground when viewed from
certain angles. Is there a way of stopping this reflectivity
so it behaves like the default terrain?
I am designing in Gmax for FSX/ FSXA and using the fsx gamepack.
thanks
Keith

